In reply to Harold Jarche.

This quote of yours below is so on the money and why I don’t like gamification. It’s just a distraction layer that separates us from learning how to truly play with life.

> The major problem with the ‘gamification’ of professional learning is that work is already a game. It is an artificial construct that society has created, and many of us have to play. Adding badges, or other extrinsic motivators, to professional learning only detracts from the real game.

Your mention of military simulations relates as well. This ties into situation awareness and the OODA Loop. Boyds later work is similar to triple-loop learning and what Robert Kegan’s refers to as a Self-Transforming Mind (which sees life more fluidly).

BTW I used to play a tank simulation game online some years back and I was amazed at how easily you could categorize players within the game as using single, double, or triple-loop learning (which I defined as tactical, strategic, and adaptive players).

It was hilarious though because this tank game was effectively like a microcosm of what was happening in the world today (ie people in conflict with each other primarily because of their limited worldviews and perception of things).