Thinking together

Here are some of the observations and insights that were shared via Twitter this past week.

@SebPaquet – “If the computer is a tool for thinking, then the internet is a tool for thinking together.”

@britz – “Culture, the most powerful presence in your organization, is only learned socially & informally. Social Media spreads your culture quickly … for better or worse”

@nilofer – “When fear rules in the work culture, ideas are weak, stillborn or absent.” via @LucGaloppin

@josemurilo – “‘It’s not the sharing that’s bad, it’s the technological design of giving it all to someone in the middle’ ~ Eben Moglen on Facebook”

Boosting productivity with Workforce Collaboration – A common reaction to a lack of transparency & openness is we tend to work primarily with the people we already know – by @OscarBerg

The harsh reality is that companies that continue to only help a small fraction of the workforce to become well connected, such as managers, sales people and formally appointed experts, will be outperformed by companies that are able to connect all their people regardless of position, budget or whatever.

Epistemic #Games Are the Future of #Learning, Letting Students Role-Play Professions – via @aptara_learning

Epistemology is the study of knowledge and, according to Shaffer, every age has its own epistemology, i.e., what it means to know something. Computers — which are increasingly becoming ubiquitous in work and school — provide the means to think in new ways, which will fundamentally reconfigure our thinking and theories of knowledge. Computers in general, and epistemic games in particular, are structuring new epistemologies for our digital age.

“The epistemology of School,” in Shaffer’s words, “is the epistemology of the Industrial Revolution — of creating wealth through mass production of standardized goods. School is a game about thinking like a factory worker. It is a game with an epistemology of right and wrong answers in which Students are supposed to follow instructions, whether they make sense in the moment or not.”

While this kind of epistemology may have been appropriate and even innovative for the Industrial Revolution, it is outdated for our informational economy and digital age. Being literate in the digital age uses reading and writing as a foundation to build upon, but they are no longer solely sufficient. Students must learn to produce various kinds of media and learn how to solve problems using simulations.

What Video Games Have to Teach Us About Learning and Literacy (Paul Gee’s 36 principles) – via @EmmanuelleEN

33. Distributed Principle: Meaning/knowledge is distributed across the learner, objects, tools, symbols, technologies, and the environment.
34. Dispersed Principle: Meaning/knowledge is dispersed in the sense that the learner shares it with others outside the domain/game, some of whom the learner may rarely or never see face to face.
35. Affinity Group Principle: Learners constitute an “affinity group,” that is, a group that is bonded primarily through shared endeavors, goals and practices and not shared race, gender, nation, ethnicity, or culture.
36. Insider Principle: The learner is an “insider,” “teacher,” and “producer” (not just a “consumer”) able to customize the learning experience and domain/genre from the beginning and throughout the experience.

The Social Learning Revolution – by @C4LPT

The new role of the Workplace Learning Professional

He or she will need a new mindset: This means understanding it will no longer be just about using traditional “command and control” approaches (that are employed in most training solutions to try and force people to learn), but will be much more about encouraging people to engage in new collaborative activities to support one another as they (learn) to do their jobs – in many cases helping them to “connect and collaborate”. This, of course will be a key feature of building and supporting the collaborative culture of a social business.

The dangers of hydraulic fracturing (comprehensive visual) via @kimlengle

Image via : Game Junkie

Enterprise 2.0 and Social Business are Hollow Shells without Democracy

A guiding goal in much of my work is the democratization of the workplace. Democracy is our best structure for political governance and I believe it should be the basis of our workplaces as well. As work and learning become integrated in a networked society, I see great opportunities to create better employment models.

So is it possible to have Enterprise 2.0 or a Social Business without a democratic foundation? Is the employer/employee relationship the only way we can get work done? In describing Enterprise 2.0, Andy McAfee, who originated the term, says that our work structures will not change:

Read more

The initial design influences everything else

“If you pit a good performer against a bad system, the system will win almost every time.”

This quote from Rummler & Brache in Improving Performance, sums up many of the symptoms of hierarchical systems, whether they be schools, businesses, or even prisons.

The great work to be done at the beginning of this century is the democratization of the workplace. Efficiency and effectiveness are not enough, and too often become mechanistic. It’s time to discard industrial management models that emphasize command and control and ensure that individuals at all levels have opportunities to engage in and question the system.

Without questioning, things can quickly go awry.

Gary Stager discussed the well-known Milgram Experiments, conducted in the 1960’s to see how far people would go in administering electric shocks to learners [some of the methods are now in question]. These experiments were replicated by ABC News and Stager picked up the direct link to public education [please read the whole article]:

‘One of the subjects in the television program was a 7th grade teacher who explained that she didn’t stop shocking the learner because as a teacher she had learned when a student’s complaints were phoney. I thought to myself, “Has she electrocuted many students?”

The teacher asked the researcher, “There isn’t going to be any lawsuit from this medical facility, right?” When told that the teacher was not liable, she replied, “That’s what I needed to know.” It is however worth noting that this was after she induced the maximum shock and the learner demanded that the experiment be terminated.’

This is why we need to change the entire education system – constraining curriculum; compulsory testing; useless homework; irrelevant subjects; classrooms cut off from the world; systemic bullying; etc. More or better teachers won’t help; we need to change the system.

In this interview, Dr. Philip Zimardo discussed the 1971 Stanford Prison Experiment, where students played their roles as guards or prisoners and abuses started within 24 hours:

“But on the second morning, the prisoners rebelled; the guards crushed the rebellion and then instituted stern measures against these now ‘dangerous prisoners’. From then on, abuse, aggression, and eventually sadistic pleasure in degrading the prisoners became the daily norm. Within thirty-six hours the first prisoner had an emotional breakdown and had to be released, followed in kind by similar prisoner breakdowns on each of the next four days.”

Father John Culkin, in A Schoolman’s Guide to Marshall McLuhan, wrote that, “We become what we behold.
 We shape our tools 
and then our tools shape us.” This reminds me of the question about who is the most important person on board a ship. Is it the Captain, the Navigator or the Engineer? Actually, it’s the Architect, because the initial design influences everything else.

Sometimes, no matter how hard you try, you cannot change the way things work in an organization. The problem may be the organizational model itself and it may be better to leave and create an alternative model than help keep a flawed one going.

Clay Burell had guest blogger Bill Farren discussing the hidden curriculum of school architectural design. He asked what hidden messages are our schools themselves asking by their inherent design:

  • Did the building’s designers take into consideration its location?
  • Who decided how (if) it should be built?
  • Does the building make an attempt to connect students with their outside world?
  • What does the formal, intentional curriculum teach?
  • How is this formal, intentional curriculum taught?
  • How is the school run?
  • How is security portrayed?
  • What is sold or advertised on campus?

There was an article I read many years ago, but never see cited, about designing learning environments. It’s Rodney Fulton’s SPATIAL model (1991) [my emphasis added]:

“While a body of knowledge does exist that documents the relationships between learning and physical environment, there are problems that need to be resolved before the present level of understanding can be systematically advanced. One problem is that common vocabulary does not exist. Thus, in the literature, concepts are often described with similar but not identical terminology. Conversely, the same terms are used for similar but not exactly the same concepts. But this confusion in vocabulary is only a symptom of the fundamental problem: the lack of a conceptual model that explores relationships of physical environment to learning rather than to behavior in general. Architectural models address built environments, emphasizing both interior and exterior features of building design that allow, encourage, prohibit, or inhibit various behaviors. Psychological models discuss environmental attributes that set conditions for or even control human behavior. Sociological models emphasize the importance of environment in terms of how it facilitates human interactions. By emphasizing individual appreciation of the environment, aesthetic models address the relationship of values to human behavior. Workplace training models, including human factors engineering, emphasize the fit between environment and person and seek out optimal conditions for performance.

Each of these perspectives can add to a global understanding of the learning environment; however, a model that addresses learners in learning environments is a needed first step in refining educational research. The model described here — satisfaction-participation-achievement-transcendent/immanent attributes-authority-layout (SPATIAL) — can serve as a fundamental basis for organizing research designed to identify relationships between and among components of the learning environment and attributes of the learner. Further, this model has potential for weaving together findings from architectural, psychological, sociological, aesthetic, and human factors engineering studies.”

Rodney Fulton responded, when I originally wrote this post in 2008:

I found it very interesting that some 17 years after I published the SPATIAL Model in a Jossey-Bass publication there was discussion that included the model. I am not aware of any significant use of the model or of any real impact on the field of Adult Education in the United States. I have long since moved on from the field of Adult Education and am now very involved in Public Education at the Elementary level in the US. But again, it was gratifying to see my model referenced in 2008. If you know of any other people using or interested in the model, I’d be happy to hear from you. Thanks Rodney Fulton

There is still much structural work to be done

old-school.jpg

Photo by Atelier Teee

Note: this post is an update of two previous posts from 2008

When learning is the work …

What if your organization got rid of the Learning & Development function? What would the average manager or department head do? What would workers do?

I’ve been thinking about this for a while. When work is learning, and learning is the work, training that is pushed from outside has less relevance. The L&D department is supposed to ensure that training is appropriate for the job, but with jobs constantly morphing into something else, a major disconnect is developing between the doers and the trainers. How many people take courses that are not relevant to their current work or are provided at the wrong time?

Let me propose some things managers and knowledge workers can do without a Learning & Development department.

Observe how people are learning to do their work already. Find these natural pathways and reinforce them.

Connect any “how-to” learning to the actual task. Show and tell only works if it can be put into practice. The forgetting curve is steep when there is no practice.

Make it everyone’s job to share what they learn. Have you ever noticed how easy it is to find “how-to” videos and explanations on the Web? That’s because someone has taken the time to post them. Everyone in the organization should do this, whether it’s a short text, a photo, a post, an article, a presentation with notes, or a full-blown video.

Make space to talk about things and capture what is passed on. Get these conversations in the open where they can be shared. Provide time and space for reflection and reading. There is more knowledge outside any organization than inside.

Break down barriers. Establish transparency as the default mode, so that anyone can know what others are doing. Unblock communication bottlenecks, like supervisors who control information flow. If supervisors can’t handle an open environment, get rid of them, because they are impeding organizational learning and it’s now mission critical.

If you do have an L&D department, share what you are doing and perhaps they will help you become more self-sufficient for your organizational learning. If they don’t, ignore them, as they will be going away anyway.
illuminated crowd

Friday's finds in February

Here are some of the observations and insights that were shared via Twitter this past week.

@JaneBozarth – “Setting up only private internal social media platforms is like having phones that won’t call outside the building.”

On perpetual Beta & Social Learning: Are You Learning as Fast as the World Is Changing? – via @TimKastelle

Finally, and most personally, successful learners work hard not to be loners. These days, the most powerful insights often come from the most unexpected places — the hidden genius locked inside your company, the collective genius of customers, suppliers, and other smart people who would be eager to teach you what they know if you simply asked for their insights. But tapping this learning resource requires a new leadership mindset — enough ambition to address tough problems, enough humility to be willing to learn from everyone you encounter. Nobody alone learns as quickly as everybody together.

Clueless in Davos – “A very interesting article in the Foreign Policy magazine about the relevance of Davos – via @AdrianCheok”

… the forum’s two major flaws. The first is that the Davos meeting is a gathering of the global establishment. By definition, establishments are slow and even unable to see and understand developments that run contrary to the orthodoxy of the establishment. One should never expect the unexpected from an establishment institution. The second flaw is even more serious. It is that the theory of globalization underlying the Davos concept is false. That theory holds that globalization is a win-win economic movement that will enrich the whole world and thereby lead the nations to democracy and eternal peace.

Going Mainstream by @reubentozman via @quinnovator

The next change required is to stop talking about “performance support” as though it were a job aid or a little something you use to support a training effort. We need to start talking about performance support as though it were the very essence of what we do and look at training as something that may be used when required. We also tend to use performance support to talk about “just-in-time” training. In the world of business process mapping and systems thinking, everything is “just in time.” All of our interventions need to come when required as dictated by the system. The questions we need to continually ask ourselves are how do we strengthen the system? What interventions and when will lead to better performance of the system?

QR Codes: bad idea or terrible idea? – via @KevinMarks

The only place you should use QR codes is if you have a dedicated reader for them, like a classic barcode scanner, and a workflow that is designed for this that actually saves time. If you do empirical research on using QR codes for the public, you’ll likely see 80% worse performance than text, like this museum did. By all means try the experiment and report your results. Put up a QR code and a printed URL and see which gets the most usage.

Photo by Scott Blake

Enabling Innovation – Book

I had the pleasure of writing an article for the book, Enabling Innovation: Innovative Capability – German and International Views as a follow-up to some work I did with the EU’s International Monitoring Organisation. An interesting aspect of this book is that major articles are written by German researchers and then shorter comments or additions are presented from an international perspective. My article was in response to a weighty paper by Sibylle Peters, entitled, New Forms of Project Organisation and Project Management – Dynamic and Open.

Abstract
The increasing structuring of work and organizational processes by forming project involves new challenges to the handling of knowledge work and expands the scope to generate innovations. The classic project management alone is less and less able to manage complex, uncertain, knowledge-based processes. Through alternative approaches social, actor-oriented topics of management will be adressed.

If all you want to read is my short article, then let me save you the $189.00 list price for this book.

Managing in Complexity

In New Forms of Project Organisation and Project Management – Dynamic and Open a key theme discussed is the lack of flexibility of traditional project management methods in dealing with complexity.

With increasing requirements for complex and creative work we need new models to get things done. Many of our practices are still premised on work being simple or complicated. Simple systems are easily knowable, whereas complicated systems, while not not simple, are still knowable through analysis. These can be easily managed. However, complex systems are not fully knowable though they can be partially understood through interaction with them. This is antithetical to many of the control protocols of traditional project management.

In the developed world, simple work is constantly getting automated (e.g. automatic bank tellers) while complicated work is outsourced to the cheapest labour market (e.g. off-shore call centres). If companies want to remain competitive in the global market, they need to focus on complex and creative work. Much of complex work is in exception-handling and when exceptions are the rule, rigid rules must become the exception.

We have to understand complex adaptive systems and develop work structures that let us focus our efforts on learning as we work in order to continuously develop next practices. In a knowledge-intensive and creative workplace the role of leadership becomes supportive and inspirational rather than directive. Artificial boundaries that limit collaboration and communication only serve to drag projects (and companies) down and create opportunities for more agile competitors.

While agile methods for project management are discussed in New Forms of Project Organisation and Project Management, an overall agile mindset is also required. This can be fostered in a culture of perpetual Beta. Perpetual Beta means we never get to the final release of our work and that our learning will never stop. Agile organisations realize they will never reach some future point where everything stabilizes and they don’t need to learn or do anything new.

In additional to a mindset of agility, workers need a skillset of autonomy. However, we are trained early in life to look to authority for direction in learning and work. The idea that there is a right answer or an expert with the right answer begins in our schools. Too often, the message from the workplace continues to be that good employees wait for their supervisor to tell them what to do. This is counter-productive in dealing with complexity and working in perpetual Beta. It destroys creativity.

When we move away from a “design it first, then build it” mindset, we can then engage everyone in critical and systems thinking. Workers in agile workplaces must be passionate, adaptive, innovative, and collaborative. Autonomy is the beginning.

Fostering autonomy and agility means that we talk about work differently. For example, dropping the notion of being paid for time is one way to start this change. An hourly wage implies that people are interchangeable, but no two minds are the same. Being paid for time fosters neither autonomy nor agility. There are many other human resource practices should be questioned and dropped, such as job competencies.

The new networked workplace requires collaboration and cooperation. Complex problems cannot be solved alone. Tacit knowledge flows in networks through social learning. Learner autonomy is a foundation for effective social learning. It is the lubricant for an agile organisation. Agility becomes a necessity as we deal with increasing complexity. In order to develop the necessary emergent practices to deal with complexity we therefore need to cultivate the diversity and autonomy of each worker. We also must foster richer and deeper connections which can be built through meaningful conversations. This is social learning in the workplace.

Even in project management, learning is the work.

One example of encouraging social learning is the government of British Columbia, Canada which developed an interactive intranet in order to foster collaboration and communication.

The success of a social intranet ultimately has less to do with technology than with planning, governing and managing change. Walsh [B.C.’s Manager of Creative Strategies] had these lessons to share.

Ditch perfectionism [perpetual Beta]

Communicate! Communicate! Communicate! [social learning]

Trust your team [Autonomy]

Not your government’s voice

As traditional core activities get automated or outsourced, almost all high value work will be done at the outer edge of organisations. At the fuzzy edge of the organisation life is complex and even chaotic. On this periphery, where things are less homogenous, there is more diversity and more opportunities for innovation. Individuals, project teams and organisations have to move operations to the edge to continue learning and developing. In agile organisations, a greater percentage of workers will be on the edge. The core will be managed by very few internal staff. What does this mean for project management? No matter what model one prefers, it will have to be more open, networked and cooperative.

Change and complexity are becoming the norm in our work. We already see this with increasing numbers of freelancers and contractors. Any work where complexity is not the norm will be of diminishing value.

Embracing complexity and chaos is where the future of work lies.

MSF Lessons Learned

Medecins sans frontières [MSF], or Doctors Without Borders, is marking its 40th anniversary with a collection of stories exposing what it’s like to confront those difficult decisions. The book is called Humanitarian Negotiations Revealed: The MSF Experience and it comes out later this month.

CBC’s program The Current covers the uncomfortable compromises that humanitarian aid workers regularly face. As The Guardian reports:

Marie Noelle Rodrigue, operations director of MSF in Paris, said: “The time has come to explain the fragile equilibrium between the price it is necessary for an organisation to pay so that you are helping the victims.

“Often that means making a compromise to a degree where you are helping the authorities. This is a question that no-one has wanted to examine and it is good that MSF have looked into it and I think we are happy that we’ve done it honestly.”

MSF is keenly focused on learning from its mistakes and this book is part of that process. Some of those lessons:

Everything is political and influences medical assistance.

Gut feeling is very important to assess complex situations.

Finding common ground between parties in conflict is very difficult and too often simple, but ineffective, solutions are chosen.

The situation is always changing and there is a need for constant reflection, as individuals and at an organizational level.

Impartiality [trust] is the “red line” that cannot be crossed.

Every action is a compromise.

Conflicts are messy & dirty – therefore the humanitarian assistance is messy & dirty.

Learning through constant discussions is critical for all members of the organization.

MSF has a culture of debate and exposing the truth and this lets the organization move forward.

MSF follows the principles of narration and transparency to ensure it stays a viable organization facing complex, messy situations. Many organizations who are trying to adapt to the network era could learn from MSF.

Community lessons

Here are some lessons I’ve learned about online learning communities that are developed in support of training and education:

  • A loose-knit online learning community can scale to many participants and remain effective.
  • Only a small percentage, ~ 10%, of members, will be active.
  • If facilitators can seed good topics and provide feedback, then conversations can flourish.
  • If you use a very gentle hand in controlling members/learners, some will become highly participative.
  • Design for after the formal course, using tools like social bookmarks, so that artifacts can be used for reference or performance support.
  • Create the role of “synthesizer” (could be the community manager or someone else) from the onset, who will summarize the previous week’s activities.
  • Keep the structure loose enough so that it can grow or change according to the needs of the community.

Red or Blue?

Here are some of the insights and observations that were shared via Twitter this past week.

“If the structure does not permit dialogue the structure must be changed. ~ Paulo Freire” – via @surreallyno

“Learning is the human activity which least needs manipulation by others. ~ Ivan Illich” – via @IvanIllich2

@flowchainsensei – “Any organisation is screwed when it believes only certain privileged individuals can lead and/or manage.”

@melissapierce – “If you were a real rebel, you’d realize that anger is the trendiest emotion of all and you’d buck that trend with lusty immutable joy.”

@doctorjeff – “Next time a child comes at you with question after question – embrace it with a smile, for they chose … you.”

@umairh – “It’s no coincidence that “Davos” rhymes with “McFuture”.”

Yochai Benkler: Seven Lessons from SOPA/PIPA/Megauplaod and Four Proposals on Where We Go From Here – via @hreingold

Lesson 3: As the networked environment resists control, more of the flow of networked economy has to be sucked in to the enforcement vortex.

The Net is proving much harder to control than the industries anticipated when they got the Digital Millennium Copyright Act DMCA passed in 1998. In order to actually control materials on the Net, SOPA and PIPA tried to harness a range of technical, economic, and bureaucratic platforms, aimed to impede the functions of an ever-more-vaguely defined set of targets. Technical platforms included most prominently the DNS service and registrars and the search engines. Business platforms included payment systems and advertising systems. In order to achieve effective enforcement in a global digitally networked environment, Hollywood seems destined to try to draw an ever-larger set of platforms and actors into the risk of potential copyright and near-copyright liability.

When an enterprise moves to an organic, value-creating, diverse network, the training department has to join the fray. – by @jaycross

What did CLOs do with the insight that informal learning matters? Next to nothing. They left informal learning to chance. Even now, with the cost-effectiveness and responsiveness of informal learning pushing it to the top of CLO’s priority lists, most are taking baby steps if any steps at all. This is extremely disappointing. We who understand how people learn need to be at the vanguard of establishing social networks, expertise location, online communities, information streams, agile instructional design, help desks, federated content management, continuing reinforcement, peer development, and so on.

Homework: To Flip or to Toss? we read homework in class, discuss it in class, clarify and debate it in class — then briefly write about it at home – by @cburell

My current experiment involves not so much flipping homework as (almost) ending it. I’m using document-based lessons in which all reading and discussion is done in class, and the only homework is a reflective blog post about the day’s content on a team blog — which student team-members read and comment on with corrections, extensions, challenges, etc. I like this so far, for several reasons …

Sebastian Thrun: you can take the blue pill and go back to your classroom and lecture your 20 students, but I’ve taken the red pill (video) – via @downes

Confused or Strong Beliefs?

Much of my work is in helping organizations prepare for increasingly creative and complex work because this is where the business value is, whether in offering differentiated services in a competitive market or in advancing scientific R&D. I have found that Dave Snowden’s Cynefyn framework has been helpful in my sense-making around this and Dave has recently advanced this model with a Work in Progress (WIP).

Complex, as defined by Cynefyn is a state in which the relationship between cause and effect can only be perceived in retrospect, but not in advance. The approach is to Probe – Sense – Respond in order to sense emergent practice.This is essentially the notion of perpetual Beta; constantly making probes of the environment, sensing what happens and developing next practices in view of the evidence. One cannot understand the environment until one probes it. Analysis is not enough.

Dave identifies  two danger areas in the complex domain, both of which I have seen in organizations: SB & Co:

Strong belief [SB] – Low/Medium convergence, low coherence

I’m not sure of the name here, but this is the domain of different factions with similar power resulted in a fractured and disjoined position. This is one of the issues that techniques such as SNS are designed to resolve; by allowing different groups to work in parallel with interaction, conflict can be resolved through action not dialogue.

Confused [Co] – Low convergence, low/medium coherence

We’ve got some structure in the need but we don’t even have factions fighting between the options. Individuals have needs but there is no clumping or links between those individuals. It’s a mess with few patterns or structures that we can do anything with.

When I was talking to HR Executives last year, the consensus around social media was that they knew their companies had to change but they did not know where to start: Confused. Many seemed to be waiting for a list of Best Practices, but we know from Cynefin that these are only suitable for the Simple domain.

Conversely I have seen requests for proposals developed by one or two departments in an organization, usually Purchasing & IT, for a workplace collaboration product/service that is highly detailed and constrained but does not reflect the real needs of the workers. Just ask an L&D department if they are satisfied with the technology that was ‘given’ to them to do their jobs: Strong Belief.

So how could you balance convergence and coherence in the complex domain in order to make decisions?

Adopting three principles for working smarter in networked organizations might be a start:

  1. Transparency
  2. Narration of Work
  3. Distribution of Power

I have found Value Network Analysis a good exercise to break down beliefs in the embedded hierarchy and visualize how value actually flows. This helps with transparency, as people can see the organization through a new lens.

The narration of work can bridge beliefs by exposing people daily to what other people are doing. It’s like walking a mile in someone else’s shoes, but  only 140 characters at a time.

Finally, if power is held by one group, let’s say Purchasing & IT, for all software acquisitions, then the end-users won’t even try to get involved in the process. I have seen many such departments resigned to the fact they will have to deal with another enterprise software implementation having had no say in the matter. Understanding the environment and building consensus are the real work of leaders in networks.